Latest demos
Still videos, runtime will follow soon
10 000 characters crowd

Dynamic 3D Pathfinding
1000 character crowd with 2500 dynamic crates
3D pathfinding in destructible world (proof of concept)
Visit our demo page for additional demos.
Now available: B-Have, an AI module for

MÄK Technologies' VR-Forces.

 
B-Have (Brains for Human Activities in Virtual Environments) is an AI module for MÄK Technologies' CGF: VR-Forces. This module offers the main functionalities of Kynapse, fully integrated and accessible within VR-Forces interface. Simulation developers will be able to:
- automatically generate path data within VR-Forces,
- drive VR-Forces entities using Kynapse AI algorithms,
- write and execute scenarios (LUA script) using Kynapse's standard behaviour agents and services.
B-Have is distributed by MÄK
and its international resellers worldwide.
Read more on B-Have on MÄK web site.
Watch a movie showing B-Have quick Crowd Laying Feature
 

Kynapse for simulation

The behaviour real-time technology developed by Kynogon for the video game industry has direct applications in Defense & Security simulations.
 
Military applications
Training, mission planning or mission rehearsal for military or peace keeping operations: MOUT, Close Quarter Combat or Close Quarter Battle, Indirect Fire
Simulation Based Acquisition: simulation for UAVs, ROVs, missile systems
Network Centric Operations: operators training and system evaluation
Fire Arm Trainers, Convoy Trainers, driving simulators for military vehicles and helicopters
 
Homeland security applications
Preliminary design study, emergency evacuation simulation, First Responders intervention planning and training in:
Public buildings security (stadiums, airports, stations, malls...)
Open spaces security (public display)
Sensitive places security (plants or other critical spots)
 
Industrial applications:
Industrial plants: traffic simulation (people and vehicles), for preliminary design study or operation planning and training
Architecture, town-planning: traffic study, 3D accessibility evaluation, 3D visualisation of urban projects
Driving simulators (cars, trucks, buses)
 
 
Products
-
Kynapse SDK can be easily integrated into any simulation environment (proven integration in several standard SAF/CGF)
-
Kynapse for VR-Forces is a default integration in VR-Forces, MÄK Technologies' CGF.
-
Virtools A.I. is Kynapse default integration into Virtools Dev.
 
 
Distribution:
- Kynapse (SDK of for VR-Forces) is distributed by Antycip in Western Europe, by Synergy in Israël, and by Kynogon for the rest of the world.
- Virtools A.I. is distributed by Virtools and its distributors worldwide.
 
 
Features
Real time, full 3D, dynamic world... C++ based toolkit with extendable APIs
Entities: characters, vehicles, helicopters, drones, boats... Proven integration in >40 different simulation engines
Customizable behaviour agents, brains and services Easy integration in complex, distributed environments
Large terrains (>1000 km2), large number of entities Robust technology widely used by industry leaders
Fully automatic path data generation High level performances & production tools
Crowd behaviour (>1000 autonomous entities), team behaviour Windows or Linux (or all consoles)
 
 

Online technical documents

White paper #1 : Perception
Download (0,1 Mo)
White paper #2 : 3D Pathfinding
Download (0,1 Mo)
White paper #3 : Large Scale A.I.
Download (0,3 Mo)