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Now available: B-Have, an AI module for MÄK Technologies' VR-Forces. |
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| B-Have (Brains for Human Activities in Virtual Environments) is an AI module for MÄK Technologies' CGF: VR-Forces. This module offers the main functionalities of Kynapse, fully integrated and accessible within VR-Forces interface. Simulation developers will be able to: - automatically generate path data within VR-Forces, - drive VR-Forces entities using Kynapse AI algorithms, - write and execute scenarios (LUA script) using Kynapse's standard behaviour agents and services. | |||
| B-Have is distributed by MÄK and its international resellers worldwide. Read more on B-Have on MÄK web site. |
Watch a movie showing B-Have quick Crowd Laying Feature | ||
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Kynapse for simulation The behaviour real-time technology developed by Kynogon for the video game industry has direct applications in Defense & Security simulations.
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| Military applications | ||
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Training, mission planning or mission rehearsal for military or peace keeping operations: MOUT, Close Quarter Combat or Close Quarter Battle, Indirect Fire | |
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Simulation Based Acquisition: simulation for UAVs, ROVs, missile systems |
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Network Centric Operations: operators training and system evaluation |
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Fire Arm Trainers, Convoy Trainers, driving simulators for military vehicles and helicopters | |
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| Preliminary design study, emergency evacuation simulation, First Responders intervention planning and training in: | ||
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Public buildings security (stadiums, airports, stations, malls...) | |
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Open spaces security (public display) | |
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Sensitive places security (plants or other critical spots) | |
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Industrial plants: traffic simulation (people and vehicles), for preliminary design study or operation planning and training | |
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Architecture, town-planning: traffic study, 3D accessibility evaluation, 3D visualisation of urban projects | |
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Driving simulators (cars, trucks, buses) | |
| Products | |
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Kynapse SDK can be easily integrated into any simulation environment (proven integration in several standard SAF/CGF)
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Kynapse for VR-Forces is a default integration in VR-Forces, MÄK Technologies' CGF.
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Virtools A.I. is Kynapse default integration into Virtools Dev.
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| Distribution: | |
| - | Kynapse (SDK of for VR-Forces) is distributed by Antycip in Western Europe, by Synergy in Israël, and by Kynogon for the rest of the world. |
| - | Virtools A.I. is distributed by Virtools and its distributors worldwide. |
| Features | ||||
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Real time, full 3D, dynamic world... |
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C++ based toolkit with extendable APIs | |
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Entities: characters, vehicles, helicopters, drones, boats... |
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Proven integration in >40 different simulation engines | |
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Customizable behaviour agents, brains and services |
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Easy integration in complex, distributed environments | |
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Large terrains (>1000 km2), large number of entities |
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Robust technology widely used by industry leaders | |
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Fully automatic path data generation |
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High level performances & production tools | |
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Crowd behaviour (>1000 autonomous entities), team behaviour |
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Windows or Linux (or all consoles) | |
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Online technical documents |
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White paper #1 : Perception
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Download (0,1 Mo) | |
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White paper #2 : 3D Pathfinding
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Download (0,1 Mo) | |
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White paper #3 : Large Scale A.I.
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Download (0,3 Mo) | |





