Testimonials
"Seeing Kynapse in action made our decision very easy. The scale of our open-world levels demanded a complex and accurate 3D pathfinding solution. Kynogon's toolset easily delivered on this challenge with impressive performance, efficiency, and easy integration into our game engine. We appreciate Kynogon's continued support and commitment to help our team deliver the best game possible."
(David Bollesen, General Manager, THQ studio Sandblast Games)
"We were looking for an AI solution that would be capable of dealing with dynamic large scale worlds in a seamless manner. By using Kynapse we have a powerful technology to manage extremely dynamic environments and very large maps. Our team can concentrate on the creative elements of the game faster in the development process, and thus enhance the game-play experience.""
(John Blakely, VP of Development, SOE - Austin)
"A major reason for selecting Kynapse was its seamless integration within the Unreal 3 Engine. Our development team was able to leverage Kynapse full set of functionalities and tools very quickly. We can generate automatically Kynapse streamable hierarchical AI data directly within the Unreal Editor. The use of Kynapse pathfinding is transparent and Kynapse low level AI perfectly complements our advanced high level AI."
(Todd Vaughn, VP of Development, Bethesda Softworks)
"We have invested many millions of pounds since 1999 in developing our own BlitzWare engine and tool chain which have been used successfully to publish 42 titles to date - every one on time and to budget. However, on this occasion we needed a very quick start. Since the game is very AI intensive and with several of our other development teams in the middle of their own next-gen games, we decided to turn to a third-party solution on this occasion, to guarantee success to our client. We therefore took a detailed look at the architecture and tool-chain used by a number of AI middleware solutions and found that Kynapse provided the best fit with our own methods of production."
(Andrew Oliver, CTO, Blitz)
"Choosing Kynapse was a strategic decision for Turbine. We required an AI middleware solution that could be easily integrated into Turbine's state of the art MMO game engine. The solution needed to be flexible enough to support both the large, seamless landscapes found in The Lord of the Rings Online™ and the fast-paced, action-combat of Dungeons and Dragons Online™. Kynapse's technology and toolset allows Turbine to set a new bar for the quality of AI in an MMORPG which is key to providing the best online gaming experience for our customers."
(Chris Dyl, CTO, Turbine Inc.)
"We were looking for a solution for AI for inclusion into the second generation of our Kapow engine that will form the basis of our production for all of our next gen titles. We found that the combination of functionalities and tools, the quality and responsiveness of the technical support, the overall performance and hardware acceleration for next gen platforms made Kynapse the obvious choice for our AI needs."
(Kyed Laursen, Production Manager, Deadline Games)
"After a detailed evaluation of the technology, we found that Kynapse provided the necessary levels of performance, robustness and support that we require for a next generation title. The tools and functionalities provided within Kynapse allowed us to concentrate on key elements within the gameplay. In particular, the ability to support large numbers of characters and large environments reliably on next gen platforms was a major factor in our decision."
(Tim Rance, CTO, Lionhead Studios)
"We were looking for an A.I. solution that would transparently build on the capabilities of the Unreal engine. We chose Kynapse because it seamlessly integrated with what we already had in place and provided a framework to empower non-player characters with advanced behaviors. The game experiences we're building require unique and complex path-finding solutions due to the dynamic nature of the worlds we are creating. After evaluating a number of potential solutions, only Kynapse successfully addressed all of the challenges we were facing in our productions
(Craig Allen, CEO, Spark Unlimited))
"A major reason for selecting Kynapse was the ease with which the SDK was integrated with the Unreal 3 Engine. Kynapse and its streamable, hierarchical pathfinding has given our designers great freedom to include a wide range of different troops and vehicles, and to build complex urban environments."
(Timo Ullmann, Managing Director, YAGER Development))
"Kynogon technology allowed us to have a very fast implementation of the A.I. in our game. As we are working on a next gen title with very large maps and a lot of NPCs in a dynamic environment, Kynogon's automatic data generation tool combined with their high performance level was key to deliver efficiently.
I would also like to mention that their support service to our development team is very helpful."
(Stig Petersen, A.I. programmer, Real Time Worlds))
"Cell Factor uses the AGEIA's physics engine to empower a very dynamic world, with thousands of destructible objects. Advanced physics need advanced AI. Destructible worlds, where the terrain is constantly changing, present one of the major challenges for Artificial Intelligence. As the terrain keeps changing, 3D pathfinding and 3D topology analysis become extremely complex. We needed an AI solution that would perform as credibly as Ageia does for the physics. Kynapse was the only real choice, no other AI solution can handle such an environment."
(Jeremy Stieglitz, CEO, Artificial Studios))
"Kynapse AI will be instrumental in helping us develop a new and exciting game for the PLAYSTATION 3 and Xbox 360™ platforms. Kynogon offered us an easily implemented out-of-the-box A.I. solution that will facilitate the development of our own tool chain. With the power of Kynapse AI, our developers will be able to concentrate on producing an innovative and intense game."
(Martin Walker, CTO, Artificial Mind & Movement)
"We have embarked on an ambitious project and are very pleased to be able to make use of Kynapse's features as a springboard for putting us months ahead in development of our AI and game-play. Rather than spending months developing a foundation for all our AI requirements, we find ourselves with a powerful base upon which we can now develop low level unique behaviors for our specific game. The success of this first integration means we are strongly considering the continued use of Kynapse in our future next-gen products."
(Francois Coulon, Pyro Studios Development Director)
"Kynapse was integrated into our game quickly and smoothly. We can now focus entirely on the high level behavior of our creatures, since Kynapse handles all our pathing and low level behavior out-of-the-box."
(Kay Struve, CTO, Ascaron Entertainment)
"We were looking for an AI solution that is sufficiently flexible for our various game genres and multiple titles. Kynapse is a great investment for us: because Kynapse focuses on the low-level AI, it is not gameplay or genre-specific. Our developers can use it in many very different projects and capitalize upon their developments."
(Alexander Kozhevnikov, International Licensing Manager, Akella)
"We have been following Kynogon for more than 2 years now and it is clear to us that Kynogon has succeeded in researching and designing an exhaustive, robust and efficient integrated A.I. solution. Kynapse 4.0 addresses issues emerging with next generation consoles like smart perceptions, automatic navigation data generation, hierarchical 3D pathfinding on huge dynamic worlds with lots of NPCs and transparent support for sophisticated platforms featuring multiple computation units."
(David Nadal, CTO, Eden Games - Atari)
"We have been delighted with Kynapse and with the level of support we have received from Kynogon. It is truly an out-of-the box AI solution."
(Aaron Loeb, Producer, Planet Moon)
"We are relying on multiple top-notch middleware solutions and Kynapse was smoothly integrated with all the other external technologies we are using. In addition, our requirements for AI in the game are very challenging. We have thousands of characters running on very large and extremely dynamic terrains. Kynapse was the natural choice for our AI needs."
(Swen Vincke, Managing Director, Larian Studios)
(Pete Bonanni, CEO, Total Immersion Software)
"Kynapse is an excellent add-on for our middleware approach. We were pleased not only with Kynogon's technology, but also with their reactivity. It is a very effective solution for our needs, both in terms of fast AI data production and of advanced behaviour capabilities."
(RDE Project Manager, Rheinmetall Defence)
"Our customers have been asking for advanced AI features in VR-Forces and Kynogon is a recognized leader in the field who shares our customer centric culture. By combining the versatility of VR-Forces with Kynogon's cutting edge AI technology, MÄK is responding to our customers with a leading solution that enhances the functionality and value of our product."
(Marc Schlackman, vice president of sales and marketing, MÄK Technologies)
"We have been using Kynapse for two years now. Kynapse brought us out-of-the-box solutions to complex realtime behavior simulation issues we were facing : 3D pathfinding, dynamic topology analysis, team coordination, automatic navigation and perception data generation, high performances to handle very large maps with very high number of units, etc. Kynapse was also flexible enough to be integrated into our ambitious distributed architecture. It was implemented as an A.I. server able to communicate with several CGFs."
(Laurent Gallo, Head of NetCOS Applications, EADS)
"Antycip recognizes Kynogon to be a leader in their field and has a long track record of customers and projects where their expertise clearly has put them ahead of their competitors. We believe this new partnership will strengthen our overall portfolio and bring new and exciting products to our customers who will receive the same high level of technical standards they have come to expect from all products and services that Antycip has to offer."
(Michel Pronier, C.E.O., Antycip)
"Kynapse is truly an out-of-the-box A.I. solution. It was integrated quickly and smoothly and brought us an expertise we were missing. We can now focus entirely on doctrines, since Kynapse handles all our 3D pathing, 3D topology analysis and low level behavior out-of-the-box. We have been using Kynapse for more than a year and a half and when relevant, we are now integrating Kynapse in our Defense & Security projects."
(Alain Cartault, Defense Department Sales Manager, Oktal)




